“Indie Essentials: 25 Must-Play Video Games”

Museums & Attractions

Film & Television

Astoria

Until Sun Mar 2

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  • Image: Courtesy Jonathan Blow

    Braid (2008, developed by Jonathan Blow): This prince-rescues-princess plot would baffle the cherubic Link and Princess Zelda with its nontraditional character motivations. Braid’s protagonist Tim is driven by a mysterious regret rather than altruistic chivalry, and his most powerful weapon isn’t a sword, but the power to reverse time and rise from the dead.

  • Credit: Courtesy of Knapnok Games & Redgrim

    Spin the Bottle: Bumpie’s Party (2013, developed by KnapNok Games and Redgrim): This isn’t the Russian-roulette–style spit-swapping game you played in a friend’s basement in sixth grade. Instead, two to eight players spin a virtual bottle, then complete team-based physical challenges like dancing or passing objects without hands—collaborations that don’t require avoiding each other at school on Monday.

  • Photograph courtesy Notch

    Minecraft (2011, developed by Notch and Mojang): Build your own shelter, complex machines and time-space portals in this lawless, three-dimensional world, all while scavenging for food and avoiding angry mobs, zombies and other daily inconveniences.

Image: Courtesy Jonathan Blow

Braid (2008, developed by Jonathan Blow): This prince-rescues-princess plot would baffle the cherubic Link and Princess Zelda with its nontraditional character motivations. Braid’s protagonist Tim is driven by a mysterious regret rather than altruistic chivalry, and his most powerful weapon isn’t a sword, but the power to reverse time and rise from the dead.

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