Indie Game: The Movie

A level of "Braid" in Indie Game: The Movie

Time Out rating:

<strong>Rating: </strong>3/5

User ratings:

<strong>Rating: </strong>5/5
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Time Out says

Mon May 14 2012

Generation NES has come of age, and it’s giving the corporate bigwigs a run for their money. Lisanne Pajot and James Swirsky’s engaging if superficial doc profiles the independent game designers behind Super Meat Boy, Braid and Fez—all of which were in varying stages of development or release during the film’s shooting. Fez creator Phil Fish’s story is most involving, in large part because of his paranoid perfectionism (he unveiled an acclaimed demo of the game in 2007, yet is still tweaking it four years later), and there are several Zen-insightful comments from Braid mastermind Jonathan Blow about the perils of success. Otherwise, this is a movie about a subculture, made for that subculture; only hard-core Xboxers need apply.

Follow Keith Uhlich on Twitter: @keithuhlich

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Release details

Duration:

94 mins

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Comments & ratings

Rated as: 5/5 (4 ratings)
  • Ironically, the critic has missed the wider message about creation of art.

    James Duncan Sun Feb 17
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  • Excuse me? Did he just call gaming a sub culture? Indie Game the movie isn't just about the XBLA. It's not just about independent games, it's about game as an art form, crafting and perfecting something that is essentially your life force and sending it out to the whim of people you don't know. The raw emotional power of that alone makes this movie a must watch for people with eyes, ears, and a brain.

    Patrick Thu Dec 6 2012
    Rated as: 5/5
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  • The person that wrote this apparently has no idea what he is talking about.

    Dickencider Wed Jul 18 2012
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  • "hardcore Xboxers" are 12-year-olds, I doubt they'd like a movie about indie game developers. This is also not a review, this is a blatant opinion, with no arguments behind it. Nobody cares what you thing, they care why you think that way, so they can form an opinion of their own. This movie is completely suitable for anyone who wants to be entertained, and is by no means hard to understand for non-gamers, and even if it was made for gamers (which it wasn't), it was made for a subculture that is a part of pop-culture.

    0411 Sat Jul 7 2012
    Rated as: 5/5
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  • "Only hard-core Xboxers need apply." I wish I could hate you to death.

    John Doe Fri Jul 6 2012
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  • I agree this is about a subculture however it's becomming very mainstream and appealing to many outside the subculture. Comments such as 'only hard-core Xboxers need apply' shows how far Keith Uhlich is out of touch with the subject he's reviewing.

    Stephen Dunn Wed Jul 4 2012
    Rated as: 5/5
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  • Not only is "Xboxers" an improper term, but that is not even for whom this movie is. Indie Games are played across all platforms and are enjoyed by all, not just those who are "hard-core".

    Tim Vallancourt Sun Jun 17 2012
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  • You really think this little text is a review? Damn, even these commentaries below are bigger than your "review". Please, if you want to make critical responses about movies, do it well! It seems like you just ignored the whole film, came back saying few words that look more a synopsis than a review and then chose randomly a score for it. Also, this movie tells more about the sentimentalism, hard work and pressure behind the process of creating a game than anything, so you don't really need to play games to understand the purpose of it. If you didn't get this movie's purpose you REALLY need to get out of this section of this website, as you are proving you don't understand a thing about movies.

    Gabriel Guerguen Fri Jun 15 2012
    Rated as: 5/5
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  • videogame savvy*

    Gerardo Ortiz Mildare Wed Jun 13 2012
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  • First off, there's no such term as "Xboxers". Secondly, not only is your review extremely shallow; it's missing the entire point of the movie by miles. It's not directed necessarily at a culture: cataloging it as such and losing sight of its more important qualities, such as a deep insight of the passionate process of a construction of a work of art, as well as the joy and frustration attached to it, is dim-witted at best. The movie is about the people it portrays and what they've gone through for a single effort to project themselves in an interactive medium. You don't have to be videogame to understand human behavior.

    Gerardo Ortiz Mildare Wed Jun 13 2012
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