Review | Resurrection Man #1


The art of Anny Lanning almost saved this one for me. It has a distinct retro feelor I suppose when I mean retro I mean "early Vertigo"—that appeals to me. And his panel layouts are great, overlapping and bleeding images into each other to create a taste of controlled confusion to mirror the one felt by Mitch Shelley as he's resurrected once again. This time, he commandeers a dead body, and knows he's supposed to catch a flight. But that flight's intercepted by a big-boobéd demon bounty hunter, who claims his soul is "overdue." He dies, because that's what Mitch Shelley does, but resurrects again, this time with a slew of other beings also after him, with the heavy implication that both big-h Heaven and Hell are after him.

This resurrected Resurrection Man suffers from a bit of an irregular heartbeat. The action is largely muddled, and it's unfortunately and needlessly narrated by Mitch's internal monologue. When the beautiful woman seated next to him on the plane stands up and becomes some sort of four-armed, armored and horne wolfbeast with platinum locks, he helpfully narrates: "What--? What the Hell?! How did she turn into that?!" Then, after dying while in a fight with her, he resurrects, and the reader flips quickly through a few more hunters who are varying degrees on and off his scent.

I get that the appeal here: Every time Mitch is resurrected, he brings with him some new power. The story potential is literally limitless, so there's reason to hope. But for me, this first issue was hopelessly muddled. (And for a better supernatural-being-trying-to-steal-guy's-soul-which-winds-up-in-giant-fight-inside-and-outside-of-an-airplane story, check Grifter #1).


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