Manga, Anime, Games from Japan

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Manga, Anime, Games from Japan

Taking the year 1989 and the death of Osamu Tezuka as its point of departure, the National Art Centre's investigation of the visual forms of modern Japanese pop culture is an ambitious attempt to say something comprehensive about how manga, anime and games have impacted culture and society, and about how said genres in turn adapt to and mirror social changes. Consisting of eight sections, from 'Contemporary Heroes and Heroines' to 'The Creators' Handiwork', the exhibit takes visitors on a journey through the last 25 years of these media while also highlighting how the people behind them work and create. Sounds like a real treat for the thinking fan.

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