After the trilogy, which deconstructed the relationship between movement, sound and image ('Playback', 'Amauros', and 'Small Explosion withG lass and Repeat Echo'), 'Shiver' will question reality itself. A complex video system projects their own replicas onto the bodies live, stylised with computer animation. It's about building a dubious and suspenseful atmosphere that plays with the codes of film noir and horror movies. By experimenting with the discrepancies between projections and reality, 'Shiver' troubles the senses, generating suspicion and disquiet. The set becomes – in a playful manner – a mirror of a most profound and even physical dread. The universe in tension: shivers of the spine are guaranteed.