It’s this kind of headscratching development that makes ‘Jonah Hex’ feel like a film aimed squarely at fans: uninitiated viewers will find themselves perplexed and quickly annoyed by the script’s tendency to throw talking corpses, mutant cage fighters and mysterious chemical weapons into what might have been a perfectly serviceable action western. At 81 minutes with credits, ‘Jonah Hex’ feels crude, lazy and entirely perfunctory.
|Release date:||Friday September 3 2010|
Cast and crew
A friend of mine arrived back from HMV with a boyish grin on his face... "I've got it laura !" he exclaimed... I kknew full well he meant Jonah Hex, and disapointment fell upon my face. after hours of persuasion, he got me sat on the sofa to watch this so called (feature length) film. The film had no depth to it with one action scene leading straight onto another. I found myself texting long lost friends for something to do...... disapointment all round. he admitted himself that he should have bought death race.
At 81mins Jonah Hex feels and so obviously is edited to within an inch of it's life by a conveyor belt of studio interference. And you're surprised it doesn't work?