World Festival

Things to do
World Festival
More Less
World Festival says
FLL WORLD championships


FIRST ® LEGO ® League (FLL ® ) introduces younger students to real-world engineering challenges by building LEGO-based robots to complete tasks on a thematic playing surface. FLL teams, guided by their imaginations and adult Coaches, discover exciting career possibilities and, through the process, learn to make positive contributions to society.

Each season, FIRST® LEGO® League (FLL®) teams undertake a three-part Challenge based on a real-world topic. This season, teams participating in FLL WORLD CLASSSM explored the future of learning via the Project and Robot Game, all while operating under the FIRST LEGO League signature set of Core Values.

You have probably learned so many things in your life that it is hard to count them. You started learning as soon as you were born. You learned to walk, tie your shoes, and how to read this program book. There is so much to learn, but just like there is more than one way to build your robot, there is more than one way to learn most things. Most people learn through some combination of watching, listening, reading, writing, moving, and even playing. Some learning tools or techniques might make learning more exciting, while others help you remember the information for a longer time. The FIRST LEGO League Project this season was to find a better or more innovative way to help someone learn.

In the FLL WORLD CLASSSM Project, teams:

Chose a topic that they were passionate about or always wanted to learn.
Created an innovative solution that improves the learning experience.
Shared their solution with others.


Opening Doors – Open the door to learning outside the classroom.

Cloud Access – Raise the SD card to access the unthinkable volumes of knowledge in the Internet.

Community Learning – Seek life’s lessons and shape the way you learn.

Robotics Competition – Gather knowledge and skill from participating in a robotics competition.

Using the Right Senses – Identify your learning style and carry away knowledge.

Thinking Outside the Box – Release an idea from the constraints of a box.

Remote Communication and Learning – Engage in remote learning over the Internet.

Search Engine – Use a simulated search engine to identify useful information.

Sports – Shoot for a goal to demonstrate the physics of sports.

Reverse Engineering – Build a replica of the opposing team’s model made from six available parts.

Adapting to Changing Conditions – Demonstrate how educational institutions must change to keep pace with changing times.

Apprenticeship – Pair up with a topic expert who will trade wisdom for assistance.

Engagement – Turn the crank to symbolize how interest and emotion can influence the learning process.

Project-Based Learning – Combine collected knowledge and skills and learn by doing.
FLL Play Field
More Less

By: SER Somos Exploradores da Robótica