Make Generative Art With Processing

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Make Generative Art With Processing
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Get started with generative drawing with Tess Sutherland! Session 1 will teach the basics of drawing with code. In Session 2, participants will learn how to animate generative drawings, and how to interface the mouse and keyboard with your creations. In both sessions, Tess will show examples of a wide range of artworks and identify further resources for students. Students will work towards creation of a flexible, interactive drawing, and develop the coding skills necessary to step into a wide variety of possibilities in Processing. No prior experience is necessary, but some experience coding is a plus!

Processing is an open-source language for learning how to code, optimized specifically for visual arts. For more info, check out:

Completion of this workshop, along with basic understanding of arduino, will qualify students for Tess' intermediate workshop on Interfacing Processing and Arduino for Live Interaction, running Saturday, June 17.

Registration Fee:

Annual Studio or Workshop Pass Discount $90

Regular Price $120

What to Bring: A Laptop with Processing installed. Processing can be installed for free at :

About the Instructor: Tess Sutherland is a graduate of the Ryerson New Media program. She has worked on a variety of interactive installations, including Micah Scott's Forest (commissioned for TIFF Kids digiPlayspace), and BitMorph, a location-based game commissioned by the Ontario Science Centre. Her most recent work includes a Processing-driven interactive installation centering on the modern relationship with surveillance technologies. Check out her work at :
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By: InterAccess