Jeff Wayne’s Musical Version of ‘The War of the Worlds’: The Immersive Experience
Think the past couple of years have been rough? Try surviving a Martian invasion only to be captured by an enormous fighting machine and having your blood harvested, ‘The Matrix’-style, in a stifling capsule. That’s the 1898 envisaged by H.G. Wells in his pioneering sci-fi thriller ‘The War of the Worlds’, which was then adapted by Jeff Wayne in his 1978 prog sci-fi album, which imbues Wells’s Victorian tale with rock-opera camp and steampunk kitsch. It’s this rather Marmite pop culture relic that forms the basis of this immersive theatre experience. It launched back in 2019, but it’s changed a fair bit since then. Presumably, techy immersive theatre company Layered Reality has finessed the VR and AR (augmented reality) tech, because now it’s slick AF. In fact, at times it’s terrifying… in the best possible way. Take for example the moment that I stood, ensconced in a VR-enhanced Fighting Machine capsule, and felt something actually pinch me. I screamed into what (through my VR goggles) I perceived as a hellish Martian human-blood farm. I heard other screams in the distance – my fellow survivors in the booths beside me. But it’s not all jump scares. The 24 scenes that make up the experience are incredibly varied; as per Jeff Wayne’s album, we follow the path of The Journalist, starting with his first glimpse through a telescope of noxious green gas emerging from Mars. We duck through tunnels, climb through windows and ride hot air balloons, encountering actors who are, for