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Escape London

Things to do, Quirky events Shepherd’s Bush
5 out of 5 stars
(4user reviews)
Escape London
Venue says Two Mysterious Locations: Shepherd's Bush & Shadwell. Find clues, solve logic puzzles, break the codes and find the key to your freedom.

Time Out says

Test your puzzle-solving abilities at this west London escape game. Each of their five rooms is themed (Area 51, witchcraft and Da Vinci among them) and teams of two to five have one hour to to get out by deciphering codes, opening locks and unearthing clues. Suitable for children aged ten upwards.

Escape London says
Escape London is a new, fun, challenging live exit game. We have 2 locations: 117 Uxbridge Road in Shepherds Bush & 6 Devonport Road in Shadwell. Our games are designed for teams of 2 to 6. With three rooms in operation we can accommodate teams of up to 18-24 in each location. We lock you up in a mysterious room, and give you exactly 60 minutes to get out.
In order to beat the live escape game your team must find clues, solve puzzles, break the codes and find the key to your freedom. Using your powers of observation and problem solving you and your team will have to work together to escape.
Do you have what it takes to escape?

THE DA VINCI – will you break the codes and find the Holy Grail in time?

OverThrone - The Kings throne is up for grabs. Will you be the one?

AREA51 – there’s a conspiracy…or is there? Think Roswell and aliens hidden away, could London also be the scene for a similar incident?

THE CABIN - You've been camping in the forest with friends and discover your belongings have disappeared from your tent. All that has been left behind is a note

Witchcraft and Wizardry - In a classroom full of tricks, puzzles, challenges and spells, you must solve them all to escape the grasps of the evil professor.

ESCAPE THE SEVEN SEAS - Does your team have what it takes to escape your cell, break into the Captains chamber and steal the treasure all for yourself?

TAKEN - Your friend has been missing for days, believed to have been taken by a mysterious serial killer



Address: 117
Uxbridge Road
W12 8NL
Transport: Tube: Shepherd's Bush Market/Shepherd's Bush
Price: From £19pp
Opening hours: 10am-10pm
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Users say (4)

5 out of 5 stars

Average User Rating

4.5 / 5

Rating Breakdown

  • 5 star:2
  • 4 star:2
  • 3 star:0
  • 2 star:0
  • 1 star:0
2 people listening

I thought Overthrone was cleverly designed and, although marketed as beginner, wasn't as easy as I thought it would be!  There were a couple of tough clues to navigate, but the game was interesting and the concept did work.  I thought there were a variety of clues to solve so all members of the team could get involved.  Some of the props were a little worn and could do with an update though.


Escape the Cabin

Stepping inside The Cabin we learnt whilst we have been tracking London that our goods have been stolen by the hunter.  So the race was on to find the hunters cabin to retrieve our goods. However when you get to the hunters cabin you’ll learn more about the hunter and the murders he has committed. So the race was now on to escape The Cabin with all our goods and life’s before the hunter returns.  We adventured through a tent, woods and a cabin all whilst solving many puzzles and challenges along the way.


We learnt Bob our friend has been kidnapped and how it was up to us to help the police find him. So we unexpectedly wandered into the office of a serial killer, time was ticking and the hunt was on to find Bob within 60 minutes.

This room is quite large so there was plenty of space for us six detectives to manoeuvre around in. We immediately set to task to hunt out clues and solve the various puzzles. Along the way we also came across a few surprises that made some of us jump.

Escape the Seven Seas

Entering into the Captains chamber with so many nautical objects lying around the time was on to hunt out the treasure.  

Witchcraft and Wizardy 

We attended Witchcraft and Wizardy as students and entered the school of magic but we were tricked and we all got locked in by an evil professor so the escape was on and we only had one hour to do this within before he returns and possibly turning us all into frogs.  With us being new students and not having learnt any spells or witchcraft as yet we could not magically conjure up any spells to unlock the door to escape and we certainly did not want to be turned into a frog that’s for sure as otherwise our blogs would just have the word ribbit, ribbit, ribbit. So the hunt for clues to escape was on.

The room is very elaborately decorated full of magical items and so much to explore and discover it really did make me and my fellow team mates feel like we were in a school of wizardry especially the bunsen burner which we discovered later on in the game.  With there being an array of puzzles it was great to see a mix of mechanical and your usual lock & key puzzles. All the puzzles were logical and made sense, so we did quickly progress through this room.  So with a “hickory dickory, dock!” we cracked the room beating the clock.

All the rooms within Escape London are all fun, different and challenging but if I had to choose which I preferred best I would say Escape the Cabin as really did feel like I was on some kind of camping adventure. . 


I got to try our Escape London’s Witchcraft and Wizardry room at their Shadwell branch – and what a magical experience it was! By far one of the most well set up escape rooms I’ve experienced – the scenery of the room felt authentic to the theme and made it feel like a much more high-end experience than some other escape room experiences I’ve tried.

The staff were very friendly and professional, putting us all at ease immediately and helping to set the scene – we were students in detention at a Hogwarts-esque school, and had to hunt for clues to escape or risk being in detention forever!

The puzzles in the room were challenging and creative, as well as being appropriate to the magical theme. I think it was challenging enough to be engaging for the escape room fanatics amongst the group, but still fun and creative for the beginners.

The clues weren’t linear, which meant everyone could get involved finding multiple clues at once. I would say, due to the size of the room, it’s best for smaller groups (max 4-5) so everyone has the room to move around and get involved.

We set a new record time for how quickly we escaped – but we had some serious pros in our group! For escape room newbies, it might take a little longer.

Overall, one of my favourite escape rooms I’ve tried, and I’ll defiantly be back to try Escape London’s other rooms!


We did the Da Vinci room and it was so much fun! The staff were friendly, hilarious and accommodating.

The room was more challenging than other escape rooms I've done but they gave us apt clues when we were struggling that were just enough to help us escape with 6 seconds to spare!